It's still a multiplayer shooter about two teams, each fighting over a series of objectives-attacking, defending or capturing, depending on the mode. When discussing what makes Battlefield 1 work, it's worth knowing that, ultimately, this is still Battlefield.
As is the announcer, and her repeated calls of, 'we have lost the pigeon.' It's a mode that takes the seed of something historical-that pigeons were used to send messages in the war-and warps it to absurdity in order to create an effective multiplayer mode.Īnd yet, it's also an effective showcase of some of Battlefield 1’s greatest strengths. Why wouldn't I write the message before finding a pigeon? Even the concept of two armies running around, fighting over a pigeon is inherently ridiculous.
It's not the best, or the biggest, but it's a handy example of how DICE's latest multiplayer FPS handles its World War 1 setting. War Pigeons is a new mode for Battlefield 1. Moments later, an artillery strike rains down. The opposing team tries to shoot it down, but it flies free. When the note finishes, I sprint through the nearest door, dart around a corner and release the pigeon. I tap the T key to put on my gas mask, and continue to wait out the timer. A gas grenade is thrown through the window.
I crouch in the building, and my teammates surround me. The note-or, that is, the timer that denotes how long until the note is finished-writes faster when I'm stood still.